» Game Description

Puzzle City

Assemble buildings from color-coded construction blocks before the conveyor belt backs up in this unique combination of block-dropping puzzle action and city-building simulations! Revitalize 48 cityscapes building homes, factories, malls, schools, and more! Use power-ups to bulldoze unneeded buildings and spray paint new colors! Create special buildings across multiple stages including snow-covered mountains, deserts, swamps, and even a lunar colony!

» Game Features

  • A Blend Of Arcade Action And City Building Sim!
  • 48 Cityscapes To Revitalize!
  • Play Untimed Mode To Build At Your Own Pace!
  • Multiple Power-Ups!

» Game Reviews

  • “I feel kind of dumb for absolutly loving this game after I have read the other reviews. I love the game play and the graphics, but than again I don't need super good graphics to enjoy a game, just decent ones. I can't comment on the sound because I never turn my volume on, but I can't get enough of this game. I love puzzle games and I feel like this is a great one. It's rare that I play a game until I finish it...I get bored when they stop challenging me, but I played this one straight through, it was great! Anyway...it's fun!” – Everen
  • “The description for this game sounded interesting, however the gameplay itself was lacking. I found it to be very repetetive. While the concept sounded fun, the strategy portion of the game is missing. This is a game that doesn't change much between levels. I can say that my husband gave me several irritated looks while the music played during my demo of the game, so that was a plus!” – Sasha1981

» System Requirements

  • OS: Windows 98, Windows 2000, Windows XP, Windows Me, Windows Vista
  • Memory: 128 MB
  • DirectX: 7.0 or later
  • CPU: P3 800
  • Internet: Active Internet Connection

» Extra Info

Developer: eGames, Inc.
Release Date: 2007-10-23
Tags: action, arcade, brain teaser, online, puzzle, sim

Did you know that…
The oldest known mechanical puzzle comes from Greece and appeared in the 3rd century BC. The game consists of a square divided into 14 parts, and the aim was to create different shapes from these pieces. This is not easy to do. In Iran “puzzle-locks” were made as early as the 17th century AD. The next known occurrence of puzzles is in Japan. In 1742 there is a mention of a game called “Sei Shona-gon Chie No-Ita” in a book. Around the year 1800 the Tangram puzzle from China became popular, and 20 years later it had spread through Europe and America.

Misspellings: puzzlecity

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© 2009 Sergey Tikhonov